Monday, 30 September 2013

September References List

Reading:
  • Campbell, J. 2008. Hero with a thousand faces. 3rd ed. Novato, California: New World Library.
  • Booker, C. 2005. The seven basic plots: why we tell stories. London: Bloomsbury.
  • Patnode, J. 2008. Character modeling with Maya and Zbrush: professional polygonal modeling techniques. Oxford: Focal Press
  • Wade, D. 2012. D'artiste: character modeling. Australia: Ballistic
  • Wade, D. 2007. D'artiste: fashion design. Australia: Ballistic.

Watching:
  • The Gnomon Workshop: Character design pipeline. [DVD]. Narrated by Thierry Doison. USA: The Gnoman Workshop Inc.
  • The Gnomon Workshop: Creative character design techniques. [DVD]. Narrated by Neville Page. USA: The Gnoman Workshop Inc.
  • Digital Tutors. 2012. Methods for painting realistic skin tones. [Online]. Available from: http://www.digitaltutors.com/tutorial/842-Methods-for-Painting-Realistic-Skin-Tones. [Accessed 26th August 2013].

To Investigate:
  • Tillman, B. 2012. Creative character design. MA: Focal Press.
  • Mattesi, M. 2009. Character design from life drawing. MA: Focal Press.
  • Freeman, D. 2004. Creating emotion in games: the craft and art of emotioneering. Indianaplois, IN: New Riders.
  • Gray, C. and Malins, J. 2004.Visualizing research: a guide to the research process in art and design. Aldershot: Ashgate.
  • Laughey, D. 2007. Key themes in media theory. Maidenhead: Open University Press.
  • Noble, I. and Bestley, R. 2011.Visual research: an introduction to research methodologies in graphic design. Switzerland: AVA Publishing.
  • Mayra, F. 2008. An introduction to game studies. London: SAGE.
  • Creswell, J.W. 2009. Research design: qualitative, quantitative, and mixed methods approaches. London: SAGE.

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